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Rigidbody2d.AddForce Unity Update Problem

Discussion in 'Scripting' started by MadsNoerskov, Mar 5, 2015.

  1. MadsNoerskov

    MadsNoerskov

    Joined:
    Mar 5, 2015
    Posts:
    1
    I just updated my Unity yesterday, and i opened up my project. But i cant play my game now, and i keep getting an error with my "Rigidbody2d.AddForce. Heres my script, and i hope some of you could help me out.


    Code (CSharp):
    1. if (Input.GetKeyDown(KeyCode.Space) && grounded){
    2.             rigidbody2d.AddForce(new Vector3 (0, 1, 0) * jumpForce);
    3.         }