Search Unity

  1. Unity 2020.1 has been released.
    Dismiss Notice
  2. We are looking for feedback on the experimental Unity Safe Mode which is aiming to help you resolve compilation errors faster during project startup.
    Dismiss Notice
  3. Good news ✨ We have more Unite Now videos available for you to watch on-demand! Come check them out and ask our experts any questions!
    Dismiss Notice

Bug RigidBody.MoveRotation moves all children relatively.

Discussion in 'Linux Editor' started by CyRaid, Sep 21, 2015.

  1. CyRaid


    Mar 31, 2015
    Using "GetComponent<RigidBody>().MoveRotation()" in Windows will rotate the whole object when there are children inside, but on Linux the same command rotates not the whole object, but the children independently.