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Rigidbody freezing until I update the component settings

Discussion in 'Physics' started by VileGoo, Aug 11, 2018.

  1. VileGoo

    VileGoo

    Joined:
    Apr 29, 2017
    Posts:
    220
    I'm trying to use Hinge Joints to allow an object the player is holding to swing around when they move; but it just freezes! Whenever I move the anchor point around, the object will swing around like it should but then freezes after a moment even if there is still some more swinging it could do to reach the proper resting point. Please help, I have no idea why it's doing this or how to fix it!
     
    Last edited: Aug 11, 2018
    Thefirey1 likes this.
  2. Thefirey1

    Thefirey1

    Joined:
    Sep 10, 2022
    Posts:
    1
    Ik this was posted 5 years ago, but I have the same issue.
     
  3. nath47

    nath47

    Joined:
    Sep 3, 2021
    Posts:
    5
    Same issue while using configurable joint. Unity 2022.3.4f1