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Right-click context menu appears on main monitor instead of monitor Unity window is in

Discussion in 'Editor & General Support' started by Deleted User, Jun 20, 2020.

  1. Deleted User

    Deleted User

    Guest

    I have a dual monitor setup such that my main monitor is positioned above my secondary monitor. I would usually position my Unity window on my secondary monitor as I like to use my main monitor for looking at code.

    Recently, I've been running into an issue where when I right click in the Unity "Hierarchy" or "Project" window, the context menu would appear on the main monitor instead of the secondary monitor (where I have positioned the Unity window).

    If I were to position Unity on my main monitor, everything would work as intended. I could switch my main and secondary monitor around however it would cause issues with other stuff I do. If anyone knows how to resolve this problem I'd be grateful.

    Information:
    OS: Windows 10
    Unity version: 2019.4.1f1
     

    Attached Files:

    verny2verny likes this.
  2. TomasKucinskas

    TomasKucinskas

    Unity Technologies

    Joined:
    Dec 20, 2017
    Posts:
    60
    Hello, Blaughy

    This seems like a bug though I wasn't able to reproduce it on my machine. Could you report this via Unity Bug Reporter(While in Editor -> Help -> Report a Bug...)?
     
  3. Deleted User

    Deleted User

    Guest

    ok will do dat
     
    verny2verny and TomasKucinskas like this.
  4. Cless_Aurion

    Cless_Aurion

    Joined:
    May 20, 2017
    Posts:
    1
    Still not fixed, I have the same issue with 2020.1.1f1
     
  5. verny2verny

    verny2verny

    Joined:
    Nov 11, 2016
    Posts:
    5
    I was able to fix this by going into my display properties and setting a different monitor as 'main monitor' and then switching back to the one I normally use as main. After that the pop-up started to appear in the correct place (on either monitor, as I drag Unity across 2X27" to get a larger work area). It would seem that something got messed up in code and by toggling it back and forth I was able to restore whatever had messed up.