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rigged sword problems (SOLVED)

Discussion in 'Animation' started by keepthachange, Jun 25, 2016.

  1. keepthachange

    keepthachange

    Joined:
    Oct 15, 2014
    Posts:
    87
    I have rigged player works fine i export it its perfect. The problem is I have rigged a sword then added to scene used a locater to put sword in hand then animated it. when animating it goes smooth does what i need it to do , but on export boom sword get messed up?

    Have rigged sword wrong?
    Or is it the way its attached to player?

    sword3.png sword2.png sword1.png
     
  2. keepthachange

    keepthachange

    Joined:
    Oct 15, 2014
    Posts:
    87
  3. keepthachange

    keepthachange

    Joined:
    Oct 15, 2014
    Posts:
    87
    I'll try rigging whole sword instead of just blade.
     
  4. keepthachange

    keepthachange

    Joined:
    Oct 15, 2014
    Posts:
    87
    didnt work
     
  5. keepthachange

    keepthachange

    Joined:
    Oct 15, 2014
    Posts:
    87
    Just in-case any1 runs into this problem...
    REEFY Solved it for me

    All i did was make sure everything was selected, export selection, fbx and baked animations...
     
    theANMATOR2b likes this.