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Question Rig Gradually Deforms

Discussion in 'Animation' started by aaronmichaelfrost, Aug 11, 2021.

  1. aaronmichaelfrost

    aaronmichaelfrost

    Joined:
    Feb 4, 2021
    Posts:
    39
    Hey there!

    I have an odd problem I'm trying to diagnose.

    So over time, my character shrivels up, the bones just move inwards.

    I have character joints and Rigidbodies on most of the bones. The Rigidbodies are set to kinematic with Continuous Speculative collision detection and interpolation.

    Picture attached:
     

    Attached Files:

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  2. aaronmichaelfrost

    aaronmichaelfrost

    Joined:
    Feb 4, 2021
    Posts:
    39
    Update: I disabled my scripts that drive any sort of upper body animation / ik.

    So now the animation is just driven by a blend tree, pretty much only animating his legs to run / walk / strafe.

    And now, only the legs are deforming:
     

    Attached Files:

    • legs.png
      legs.png
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  3. aaronmichaelfrost

    aaronmichaelfrost

    Joined:
    Feb 4, 2021
    Posts:
    39
    Update:

    Deleting the Rigidbodies fixed. Why though? They're all set to kinematic?