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Rift Headset in Unity Editor does not track positionally

Discussion in 'AR/VR (XR) Discussion' started by Pingly, Oct 18, 2017.

  1. Pingly

    Pingly

    Joined:
    Jun 14, 2015
    Posts:
    10
    Greeting,

    I slapped together a Unity prototype to test a VR concept but have run into trouble with the Camera.

    It tracks perfect rotationally, but I cannot lean in to see things closer.

    At first I was only using the standard Unity camera with VR enabled in the player setting. When it didn't track I loaded the Oculus OVR plugin and used their prefab camera.

    But I am still not tracking correctly.

    Who do I need to do to lean in and see things closer?


    Thanks