I'm running Rewired 18.104.22.168 on Unity 2017.1.1f1. I'm having some issues involving using the keyboard shift key with numpad keys simultaneously. One issue is: GetButton (actionId) for shift key reports false during the frames when a keyboard numberpad key is being held down. Repro: Assign a shift key to an action In Playmode: Ensure NumLock is enabled on keyboard (it only seems to happen when numlock is enabled) Press and hold the shift key key down Press and hold a key on the numberpad on the keyboard Note rewired GetButton(<action assigned to shift key>) will report the shift key is NOT being held down when a numpad key is pressed. Once the numpad key is released, rewired will then report GetButton() is true for shift key I tried on two different keyboards with the same results. Is this an issue with a setting or rewired? Or is this just a limitation of a keyboard? I have a repro if you need it.