Hello, I have a system that changes the tooltip UI icon whenever the player changes the controller (keyboard to gamepad), however, it only works if the player presses a mapped key on the new controller. If, for example, no action is mapped to Action Bottom Row 1, then the callback added to AddLastActiveControllerChangedDelegate is not called when I press that button, and the tooltip never changes. My question is, is there a way to have a callback when ANY input from a new controller has been pressed? (not only mapped ones). Thanks! Edit: For clarification, booth the keyboard and gamepad are active at the same time, it's just to detect LastActiveController.