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Reverting overrides won't always save

Discussion in 'Prefabs' started by LesBloom, May 10, 2019.

  1. LesBloom

    LesBloom

    Joined:
    Feb 2, 2017
    Posts:
    67
    Hi all,

    I have been running into issues with prefab overrides not reverting. I will:
    - Open the prefab in edit-prefab mode
    - Revert the override values
    - Save the project
    - Leave the edit-prefab mode
    - Re-open the same prefab in edit-prefab mode again
    - The overrides are back

    I am not using any [AlwaysExecute] or [ExecuteInEditMode] code within this prefab hierarchy.
    I am using multiple nested prefabs and prefab variants within this prefab hierarchy.

    Any information would be really appreciated.
     
  2. runevision

    runevision

    Unity Technologies

    Joined:
    Nov 28, 2007
    Posts:
    1,612
    We don't have sufficient information to be able to comment on this. Please file a bug report if you want this to be looked into, thanks!
     
  3. LesBloom

    LesBloom

    Joined:
    Feb 2, 2017
    Posts:
    67
    After your response to me in another thread; I upgraded from 2018.3.4f1 to 2018.4.0f1. I was unaware that 2018.4 had dropped. So far, it appears as though this is no longer an issue.

    Thank you
     
    runevision likes this.