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Reuse visual scripting GUI system

Discussion in 'Visual Scripting' started by cviot_acreos, Aug 10, 2022.

  1. cviot_acreos

    cviot_acreos

    Joined:
    Sep 6, 2021
    Posts:
    14
    Hi,

    I would like to crate a custom node editor with my own nodes and operators to support the use case that I have at my company.

    Does the technology that the visual scripting is using can be reused easily? By that, I mean does the visual scripting have facilities to handle node graphs (drawing boxes, connected edges, managing navigation, etc..)? That way, I would only have to create my nodes, custom logic and handle serialization instead of reinventing the wheel to implement a node editor.
     
  2. PanthenEye

    PanthenEye

    Joined:
    Oct 14, 2013
    Posts:
    1,042
    You can hack it given enough time, but it was not built for that purpose.

    You have to wait for Graph Tools Foundation migration. It'll offer what you need, but there's no ETA. Maybe in Unity 2023.

    As far as GUI frameworks go, look into GraphView API, xNode and perhaps FlowReactor.