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Retro 2.5D shooter

Discussion in 'General Discussion' started by KINEGE, Sep 7, 2018.

  1. KINEGE

    KINEGE

    Joined:
    Feb 27, 2014
    Posts:
    6
    Hi everyone! I have some problem with my project and i want find some solution - I need an example (lesson) or a ready source. I didn't find anything useful searching on the Internet. there are a couple of things that I need for a project:
    - Player config (camera with sprite weapon and etc)
    - Enemy draw (they need to be able to shoot, move and display in 8-directions with animation)
    - Weapon system (a simple script that will work with weapon sprites and animation (gif or frame-by-frame)

    I need any examples, that you can advise. Also I am ready to buy such an example for a normal price!
     
  2. BlankDeedxxAldenHilcrest

    BlankDeedxxAldenHilcrest

    Joined:
    Jul 10, 2018
    Posts:
    292
    You mean Doom style 2.5D? I saw some videos on youtube about that specifically the other day. Try changing your search query from 2.5D to "doom" "doom style" "doom clone". Let me know if I got it wrong here.
     
  3. KINEGE

    KINEGE

    Joined:
    Feb 27, 2014
    Posts:
    6
    I check it on youtube, but there is no references to examples. There is no good tutorial :/
     
  4. BlankDeedxxAldenHilcrest

    BlankDeedxxAldenHilcrest

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    Posts:
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    I'll find you one after I eat and stuff.
     
  5. BlankDeedxxAldenHilcrest

    BlankDeedxxAldenHilcrest

    Joined:
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    Posts:
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    Only subtitles are in English, but they are done well. Note that it is a collection of videos. You need to click the Youtube link and on the right are different videos you must find, that should answer your questions.
     
  6. Arowx

    Arowx

    Joined:
    Nov 12, 2009
    Posts:
    8,194
    Check out imposters, taking 3d models and rendering them as sprites.

    The original Doom actually used real 3d clay models photographed and digitised them to in-game sprites.



     
  7. KINEGE

    KINEGE

    Joined:
    Feb 27, 2014
    Posts:
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    It's very badly tutorial)
     
  8. BlankDeedxxAldenHilcrest

    BlankDeedxxAldenHilcrest

    Joined:
    Jul 10, 2018
    Posts:
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    Well I'm sorry, that's my bad for giving poor quality control. I know a good one exists, I'll see if I can find it.
     
  9. Antypodish

    Antypodish

    Joined:
    Apr 29, 2014
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    10,558
    Did you check other parts? Is more than #1.
    I haven't follow it, but there is more to it.
    First part looks like just introduction.
     
  10. KINEGE

    KINEGE

    Joined:
    Feb 27, 2014
    Posts:
    6
    i check ALL his video and i work with his code - there are a lot of bags and glitches (for example - when you shooting - you can hit yoursefl and take bullethole in your camera)
     
  11. Arowx

    Arowx

    Joined:
    Nov 12, 2009
    Posts:
    8,194


    I did a poor retro remake of DOOM level one it includes the Unity project files (as Free Donationware) and has all of the basic features you need, only you would have to:
    • Convert the 3d characters and weapons to sprites.
    • Render to texture then upscale it to make it look more pixellated.
    https://arowx.itch.io/doom-retro-remake-level-1
     
    Antypodish likes this.
  12. Murgilod

    Murgilod

    Joined:
    Nov 12, 2013
    Posts:
    9,732
    This is a pretty trivial thing to fix on your own.
     
  13. Antypodish

    Antypodish

    Joined:
    Apr 29, 2014
    Posts:
    10,558
    Solving puzzle bugs, is good for learning about mechanics.