I want to introduce my current hobby projekt "Restless Space" it`s an space exploration game. It`s inspired by "Sid Meiers Pirates" but i try to put the Feeling from the Caribbean to the space. You can fly as a pirate or as a mercenary in a fictional solar system. Currently i am working an the trade-system - i want to create a trade system with global effect by randomly npc trade behavior or by events like an asteroid impact. My dream is, getting the game to run on consoles, this is the reason why I optimized the complete Interface and Ship-Handling for gamepad.