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Responsive UI

Discussion in 'UGUI & TextMesh Pro' started by JasonT4, Jul 16, 2019.

  1. JasonT4

    JasonT4

    Joined:
    Nov 19, 2018
    Posts:
    16
    I'm trying to create a responsive menu for my mobile app. I've followed Unity documentation and tried to set it up, but all I could do was to adjust the scaling and position, and I'm not happy with the results. What I want to achieve is something similar with the example below where the app running on a phone uses a different menu than it uses when running on a tablet. Can someone tell me if I can do this in Unity, and if so, what would be the best approach to do it? Thank you!


    985E847F-15D0-4E7C-BF7F-8C6859AAD2C9.png 57D42826-BF19-42BB-A40A-F3D03C0C4789.png
     
  2. Hosnkobf

    Hosnkobf

    Joined:
    Aug 23, 2016
    Posts:
    1,078
    Hi,
    This is not possible with Unity out of the box.
    But with my Asset Better UI it is possible :)
     
  3. JasonT4

    JasonT4

    Joined:
    Nov 19, 2018
    Posts:
    16
    I've already purchased your asset sir, but I haven't figure out how to set it up. Posted about this on your thread.
     
  4. Hosnkobf

    Hosnkobf

    Joined:
    Aug 23, 2016
    Posts:
    1,078
    Ah, yes. I didn't realize that it was you :)

    I answered you in the Better UI Thread. If my answer doesn't clarify all your questions, please reply again in that thread.