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Resources folder memory footprint

Discussion in 'Editor & General Support' started by michael-v, Apr 2, 2014.

  1. michael-v

    michael-v

    Joined:
    Jun 21, 2013
    Posts:
    19
    I have a prefab that by itself resides in Resources folder and depends on bunch of other resources which is fine. Say it named "player.prefab", it's size is 70kb. Interesting thing IT NEVER LOADED IN MY APP, no Resources.Load, no nothing. It just lay there.

    NOW, i copy this prefab 1000 times, mesure memory on devices and see that it grown some 30mb! What's happening? Is all prefabs cached to memory on application start?