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Resources assets not shown in build console list

Discussion in 'Editor & General Support' started by Bravo_cr, Jul 21, 2015.

  1. Bravo_cr

    Bravo_cr

    Joined:
    Jul 19, 2012
    Posts:
    148
    Hi,

    We are working with Unity 5.1.2f1 and realized that when you make an iOS build (don't know what happens in Android) the assets list that its created in the console log doesn't show the assets that are in any Resources folder. The bugs is already reported, but there is other way of knowing which assets are included in the build?

    Thanks
     
  2. liortal

    liortal

    Joined:
    Oct 17, 2012
    Posts:
    3,559
    You can look for anything that's under a Resources folder manually (or create an editor script for that).

    Of course, while Resources assets should always be included whether they're used or not, there could be a bug where some are not included, so this may not be a "bullet proof" process.
     
  3. futureflyit

    futureflyit

    Joined:
    Feb 10, 2015
    Posts:
    6
    Noticed the same problem. Could you please link the bug report in here, I think it deserves some votes.
     
  4. Bravo_cr

    Bravo_cr

    Joined:
    Jul 19, 2012
    Posts:
    148
    I just tested on 5.2.0p1 and it's fixed
     
    Last edited: Sep 24, 2015