Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We have updated the language to the Editor Terms based on feedback from our employees and community. Learn more.
    Dismiss Notice
  3. Join us on November 16th, 2023, between 1 pm and 9 pm CET for Ask the Experts Online on Discord and on Unity Discussions.
    Dismiss Notice
  4. Dismiss Notice

Bug ResourceManager.ExceptionHandler cant catch errors

Discussion in 'Addressables' started by keremceylan, Oct 9, 2023.

  1. keremceylan

    keremceylan

    Joined:
    Jun 5, 2023
    Posts:
    2
    Hi am using like that:

    Addressables.InitializeAsync();
    UnityEngine.ResourceManagement.ResourceManager.ExceptionHandler = CustomExceptionHandler;
    Addressables.WebRequestOverride = AdressableURLHash;


    But i am deleting cloud files to catch errors. When i deleted folder from cloud unity tries throw error :
    2023.10.09 17:21:31.046 32736 336 Info Unity Web request failed to load from cache. The cached AssetBundle will be cleared from the cache and re-downloaded. Retrying...
    404 Protocol Error

    is this about exceptionhandler or something else?