I'm following the stuff http://unity3d.com/support/documentation/Manual/Plugins.html and most pertinently the "Extending the UnityPlayerActivity Java Code" section. For the most part I think (crosses fingers) that I have things working. AndroidJNI calls are working. I'm successfully overloading the UnityPlayerActivity. But I'm getting this error during runtime; E/AndroidRuntime(15748): android.content.res.Resources$NotFoundException: Resource ID #0x7f020001 The R.java in my package in Eclipse has that resource ID. However when I look at the R.java in the StagingArea and it isn't there. And the resource itself also doesn't appear in StagingArea's res directory. I've looked at the contents of the jar I'm putting into Plugins/Android and the resource is there and the R.java has the resource ID. So what am I doing wrong or how do I get Unity to pull the resource information from from my package? Thanks. Let me know if any additional information is needed.