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Audio resonance audio stops updating the position.

Discussion in 'Audio & Video' started by Sanbae, Dec 22, 2018.

  1. Sanbae

    Sanbae

    Joined:
    Jul 9, 2015
    Posts:
    2
    I am using resonance audio.

    Play long audio and short audio.
    When the short audio ends, the spatialization of the long audio stops.
    Turning the head does not change the position of the sound.

    (none resonance sdk)
    1 - edit->project setting->audio -> spaticalizer plugin -> resonance audio
    2 - Create AudioMixer
    3 - Add Resonance Audio Renderer
    4 - Create two objects that contain audio source
    5 - Add audio mixer
    6 - Spatial Blend 1
    7 - Check Spatialize
    8 - Add a long sound clip
    9 - Add a short sound clip
    10 - Play

    (import resonance sdk)
    1 - import resonance audio sdk for unity
    (https://github.com/resonance-audio/resonance-audio-unity-sdk/releases)
    2 - open demo scene
    3 - duplecate Cube (Audio is included)
    4 - Loop disable on one audiosource
    5 - Play
    6 - 13 seconds waiting
    7 - Rotate the camera.

    I checked at 2018.3.0, 2018.2.20, 2018.2.8.
    And I checked it on my computer and laptop.
     
  2. Sanbae

    Sanbae

    Joined:
    Jul 9, 2015
    Posts:
    2