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Resolution changing to native resolution on game restart

Discussion in 'Editor & General Support' started by catfink, Mar 12, 2019.

  1. catfink

    catfink

    Joined:
    May 23, 2015
    Posts:
    176
    I was very pleased to see this fix in Unity 2018.3.8 .... https://issuetracker.unity3d.com/is...ns-to-native-when-using-more-than-one-display

    However on testing this with our customers it has made absolutely no difference what-so-ever.
    My customers are still experiencing the screen resolution changing to the default native resolution on a game restart. This is proving to be very frustrating.

    How does one go about flagging that a supposed fix from Unity doesn't actually work?
    I've commented on it but does anybody from Unity actually read those comments?
     
  2. catfink

    catfink

    Joined:
    May 23, 2015
    Posts:
    176
    Actually my customers are reporting this native resolution issue on game restart even with single monitor setups - so something is definitely hosed in Unity 2018.3 around resolution settings.
     
  3. catfink

    catfink

    Joined:
    May 23, 2015
    Posts:
    176
    This is moving along - the multi monitor resolution issue is indeed fixed - however- there is another resolution issue in there where the screen display gets set to native resolution on a restart when running just a single monitor. So the issue unity said they fixed is fixed and there is still some other issue in here where resolution gets screwed up with single monitors. I guess it's progress as at least my customers on multi monitors will now get to work properly,