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Bug RequiresPlayMode throws Unhandled log message: '[Assert] TLS Allocator ALLOC_TEMP_THREAD

Discussion in 'Testing & Automation' started by Maeslezo, Sep 6, 2022.

  1. Maeslezo

    Maeslezo

    Joined:
    Jun 16, 2015
    Posts:
    332
    Hello,

    I was trying to use the new RequiresPlayMode and it works pretty well.

    Unfortunately I have a problem when I execute the test in batchmode.
    The test fails throwing this error

    Unhandled log message: '[Assert] TLS Allocator ALLOC_TEMP_THREAD, underlying allocator ALLOC_TEMP_THREAD has unfreed allocations, size 192'. Use UnityEngine.TestTools.LogAssert.Expect

    I'll try to report a bug but it's not easy to reproduce.
    it's not urgent because I could workaround transforming the async Task to IEnumerator and moving the tests to playmode.

    Thanks

    This is the test
    Code (CSharp):
    1. using NUnit.Framework;
    2. using System.Threading.Tasks;
    3. using UnityEngine.TestTools;
    4.  
    5. namespace DummyTests
    6. {
    7.  
    8.         [Test]
    9.         [RequiresPlayMode]
    10.         public async Task DummyTest()
    11.         {
    12.             Assert.Pass();
    13.         }
    14. }
    This is the pipeline call:
    Code (CSharp):
    1. & $Unity -batchmode -runTests -logFile - -projectPath $ProjectPath -testResults $testResults -testPlatform EditMode -testSettingsFile $settingFiles -debugCodeOptimization -enableCodeCoverage -coverageResultsPath $coverageResults -coverageOptions $CoverageOptions
    Version:
    Test Framework
    Version 2.0.1-pre.18 - January 24, 2022
     
    Last edited: Sep 6, 2022