I am getting the current error when building: "The instruction Unity.Burst.Intrinsics.X86.Sse4_1.min_epi8(Unity.Burst.Intrinsics.v128 a, Unity.Burst.Intrinsics.v128 b) requires CPU feature SSE41 but the current block only supports None and the target CPU for this method is SSE2AndLower. Consider enclosing the usage of this instruction with an if test for the appropriate IsXXXSupported property." which started happening once implementing Occlusion Culling on Hybrid. The statements that it refers to are inside of #if MOC_USE_SSE41 Does anyone have any clues as to what might be causing this? Edit_______________________ I have SSE4 enabled for 64-bit architecture in the settings (set to Everything), and am using a capable CPU, but still cannot seem to build this out.