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Requesting Terrain Layer Textures to Accept a Texture with "Mirror" for its Warp Mode. (HDRP)

Discussion in 'Editor & General Support' started by StrategyTron, Mar 18, 2021.

  1. StrategyTron

    StrategyTron

    Joined:
    Feb 20, 2019
    Posts:
    26
    The Request: Allow textures with wrap mode set to "Mirror" to be used in the Terrain Layer texture system with HDRP.

    The Terrain Layer texture system with HDRP currently requires the textures to be set to "Repeat" for their wrap mode. I think this is probably(hopefully) an arbitrary requirement that was left around at some point in development, or at the very least I would assume it is an unnecessary requirement.

    With the project I am currently working on, I am wanting to reuse the same textures I am using for the Terrain Layers, for other things, to save memory, however the purpose I need them for requires that their wrap mode to be set to "Mirror".



    I am currently using Unity 2020.2.7f1 and HDRP 10.3.2

    Example.png