Is there an estimated time frame for more samples? Hopefully something more sophisticated provided as an asset? I would really like to see examples for the following.. Movement synchronization (interpolate, extrapolate, etc) Animation synchronization (via mecanim) Or really a basic shell for an fps (preferred) or rpg or any type of 3D game, besides a rolling ball If others also want this (which I assume they do) please help me generate some interest here Thank you
Stuff like entity interpolation and extrapolation is completely dependent on the project you're creating, implementations differ greatly from project to project. I feel like this is something to be figured out you. That said...i'm working on authoritative system with client side prediction where client is simply a "dumb rendering client". After that's done i'll upload the project here.
Sure, it's project dependent to an extent. But I'm sure a lot of us are working on projects with basic humanoid movement (fps, rpg, etc.). I want to sync a humanoid player's position, rotation, and animation over the network. Doesn't seem too project dependent to create a basic sample for. Seems a lot more useful than a rolling ball sample to me.