Will there be some API to use that will check the size of the asset you might be trying to download? Like I'd want to know how many bundles need to be downloaded and how much data that will be so I can prompt my user for confirmation to download the bundles. On a mobile platform that would be a mobile data friendly thing to do instead of burning through their data. Also will there be a way to cache an entire remote group that consists of several smaller bundles? That way you could download remote updated content and make sure that all critical content is locally available before using it (instantiation / loading into memory).