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Bug Requested value 'VisitUnityDashboardToSignUp' was not found.

Discussion in 'Editor & General Support' started by Moshu, May 7, 2023.

  1. Moshu

    Moshu

    Joined:
    Mar 13, 2015
    Posts:
    7
    Unity 2021.3.24f1. Visual studio 2019 and 2022.

    I started getting this error tonight. It happens when debugger is attached and I hit play in the editor.

    Requested value 'VisitUnityDashboardToSignUp' was not found.


    System.ArgumentException: Requested value 'VisitUnityDashboardToSignUp' was not found.
    at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
    at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
    at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
    at Codice.Utils.LocalizationTranslator`1+FromTxt[T].AddKey (System.Collections.Generic.Dictionary`2[TKey,TValue] translations, System.String key, System.Text.StringBuilder currentText) [0x00002] in <20c31470975c4edbb7f60bc852cfd809>:0


    Here is the call stack.

    Void EnumResult:SetFailure (ParseFailureKind, String, Object)+0x23 at :-1
    Boolean System.Enum:TryParseEnum (Type, String, Boolean, EnumResult)+0x182 at :-1
    Object System.Enum:parse (Type, String, Boolean)+0x15 at :-1
    Void FromTxt:AddKey (Dictionary`2, String, StringBuilder)+0xf at :-1
    Dictionary`2 FromTxt:GetTranslationsFromFile (String)+0x7b at :-1
    Void Codice.Utils.LocalizationTranslator`1:.ctor (String, String)+0x54 at :-1
    LocalizationTranslator`1 PlasticGui.PlasticLocalization:GetTranslator (String, String)+0x13 at :-1
    String PlasticGui.PlasticLocalization:GetString (Name)+0xb at :-1
    Void Unity.Cloud.Collaborate.ToolbarButton:.cctor ()+0xa at D:\Repos\ZombTactics\ZombTactics\Library\PackageCache\com.unity.collab-proxy@2.0.4\Editor\PlasticSCM\Toolbar\ToolbarButton.cs:[65:9-67:64]
    at D:\Repos\ZombTactics\ZombTactics\Library\PackageCache\com.unity.collab-proxy@2.0.4\Editor\PlasticSCM\Toolbar\ToolbarButton.cs(65)
    Void Unity.PlasticSCM.Editor.UI.CooldownWindowDelayer:EndCooldown ()+0x2e at D:\Repos\ZombTactics\ZombTactics\Library\PackageCache\com.unity.collab-proxy@2.0.4\Editor\PlasticSCM\UI\CooldownWindowDelayer.cs:[56:13-56:23]
    at D:\Repos\ZombTactics\ZombTactics\Library\PackageCache\com.unity.collab-proxy@2.0.4\Editor\PlasticSCM\UI\CooldownWindowDelayer.cs(56)
    Void Unity.PlasticSCM.Editor.UI.CooldownWindowDelayer:OnUpdate ()+0x34 at D:\Repos\ZombTactics\ZombTactics\Library\PackageCache\com.unity.collab-proxy@2.0.4\Editor\PlasticSCM\UI\CooldownWindowDelayer.cs:[67:17-67:31]
    at D:\Repos\ZombTactics\ZombTactics\Library\PackageCache\com.unity.collab-proxy@2.0.4\Editor\PlasticSCM\UI\CooldownWindowDelayer.cs(67)
    Void UnityEditor.EditorApplication:Internal_CallUpdateFunctions ()+0x33 at :-1
     
    antsy1992 likes this.
  2. najaa3d

    najaa3d

    Joined:
    Jan 22, 2022
    Posts:
    29
    I tried many things, but the thing that finally worked for me was quitting Unity, and deleting the subfolder under "Library/PackageCache/{subfolder}" (inside your project folder). Then when I restarted Unity, it did the work of rebuilding the cache, and replacing this missing folder.

    For me the culprit subfolder was: "com.unity.collab-proxy@2.0.4"

    I determined this because of the location of the .cs file where the exception occurred in the debugger.

    If you aren't sure -- you could delete the all "Libary/PackageCache/" folders, but restarting Unity might take a much longer time. If you just delete one subfolder, it's already fairly long. But good news -- it worked.
     
    antsy1992 likes this.
  3. antsy1992

    antsy1992

    Joined:
    Jan 8, 2021
    Posts:
    3
    I deleted "Libary/PackageCache/" folders, but it didnt help in my case. What else did you try?