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[Request] Use OpenGL-Core in editor

Discussion in 'Linux' started by LukaKotar, Feb 24, 2016.

  1. LukaKotar

    LukaKotar

    Joined:
    Sep 25, 2011
    Posts:
    394
    With the graphical flickering bug now fixed in 5.3.3, I would like to request the new OpenGL backend to be re-enabled in the editor.

     
    magnontobi and knobby67 like this.
  2. magnontobi

    magnontobi

    Joined:
    Jan 15, 2016
    Posts:
    1
    Can this please be a thing? Pleeaaase... It's so annoying to be stuck on legacy API's.
     
  3. FuzzyQuills

    FuzzyQuills

    Joined:
    Jun 8, 2013
    Posts:
    2,871
    Being that I do know why they got rid of it, I can understand the lack of availability... But is that bug truly fixed? If so... time to update again. :D

    They honestly should have made the default API legacy to avoid idiots posting spam on the support forums, but also have the option to switch to glCore for debugging purposes, rather than turn off new core completely, like they've done here.
     
  4. Tak

    Tak

    Unity Technologies

    Joined:
    Mar 8, 2010
    Posts:
    1,001
    We will reënable it in the editor when it's ready - it's a more complicated scenario than the player.
     
    LukaKotar likes this.