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Request: upload to accelerator in background

Discussion in 'Unity Accelerator' started by isaac-ashdown, Mar 13, 2020.

  1. isaac-ashdown

    isaac-ashdown

    Joined:
    Jan 30, 2019
    Posts:
    47
    Hello,
    Now we're all working from home we've noticed an issue with the way the accelerator handles large assets (eg an uncompressed png with resolution 8192x8192, which is over 300MB) - the editor is blocked while the asset is uploaded to the cache server.

    Would it be possible to do this asynchronously (eg in a background thread), so as not to block the editor completely while such a large file is uploaded over a home internet connection?

    Thanks!
     
  2. bradunity

    bradunity

    Unity Technologies

    Joined:
    Nov 12, 2013
    Posts:
    149
    The way the pipeline works right now, it is actually uploading the artifacts asynchronously, but there's a final stage that is required to wait before continuing, which does block the editor. We understand this is frustrating and there is an internal effort that's been underway for some time to make the editor more tolerant to these types of situations. As of right now we don't have any timeline for when to expect this work to be available.
     
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