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Feedback Request : Extended z as y tilemap feature

Discussion in '2D' started by Steph155, Sep 24, 2019.

  1. Steph155

    Steph155

    Joined:
    Sep 24, 2019
    Posts:
    1
    Greetings guys. This is just a feature request about extending the z as y tilemap to other 2D views as well, not only isometric. Also, if it's possible to make a volumetric pixel perfect collider 2D system( z coordinate would be included even though it's 2D ), say to simulate jump, space and gravity, then it would definitely speed game creation process for new 2D topdown game requiring the features to be packed in their core.
    As of now, it's still not easy to clone a game like CrossCode, especially by mimicking exactly its collision and gravity system. So as you develop, and tackle this problem, even if you don't have time, please play a bit CrossCode and use it as a reference to upgrade the tilemap functionalities...