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Bug Request error (error): UnityEditor.AsyncHTTPClient:Done(State, Int32)

Discussion in 'Editor & General Support' started by MrLucid72, Dec 18, 2020.

  1. MrLucid72

    MrLucid72

    Joined:
    Jan 12, 2016
    Posts:
    887
    This keeps spamming in my console daily, every few seconds - driving me wild: What's up with this?

    Request error (error):
    UnityEditor.AsyncHTTPClient:Done(State, Int32)

    If I reset Unity, it goes away for a while. Eventually, it returns. There's no stracktrace at all beyond this. Double clicking does nothing. Why would you even have a vague error with no stacktrace? That's just... bad coding. I'd fire that dev, if you RL stacktrace back to the guy that lazy-coded this error spamming my console.

    Unity 2020.1.16
     
  2. Lars-Blaabjerg

    Lars-Blaabjerg

    Joined:
    Apr 5, 2011
    Posts:
    54
    I get this a lot too. No stack trace or any info about what's causing it.

    It's driving me nuts.

    Unity 2019.4.21f1.
     
    MrLucid72 likes this.
  3. MrLucid72

    MrLucid72

    Joined:
    Jan 12, 2016
    Posts:
    887
    Seems to be a license checker. Like usual, Unity QA is non-existent. No surprise here to see unfixed bugs.