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Replacement of FindGameObjectWithTag() in editor mode

Discussion in 'EditorXR' started by KushMathur, Jul 29, 2019.

  1. KushMathur

    KushMathur

    Joined:
    Jul 3, 2019
    Posts:
    22
    Hey everyone,

    I am trying to use regular public GameObject.FindGameObjectWithTag("Player");, inside the custom tool I created for my project. But it is not able to get gameobjects with a certain tag.
    Code (CSharp):
    1. if (GameObject.FindGameObjectWithTag("Player") == true)
    2.             {
    3.                 run = false;
    4.                 referedPlane = GameObject.FindGameObjectWithTag("Player");
    5.                 Debug.Log("Plane already created");
    6.             }
    This is the simple loop I created.

    What am I doing wrong and what could be replacement of FindGameObjectWithTag for Editor Scripting.

    Thanks for helping(and also reading;))
     
  2. KushMathur

    KushMathur

    Joined:
    Jul 3, 2019
    Posts:
    22
    Solved! Thanks for reading guys!!
     
  3. Deleted User

    Deleted User

    Guest

    How'd you solve it?