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Replace Prefabs with a Different Prefab?

Discussion in 'Getting Started' started by LumoKvin, Nov 22, 2019.

  1. LumoKvin

    LumoKvin

    Joined:
    Sep 28, 2019
    Posts:
    195
  2. Bill_Martini

    Bill_Martini

    Joined:
    Apr 19, 2016
    Posts:
    445
    I'm not clear as to what you are trying to do. If you are changing existing prefabs, the prefab editor will allow you to modify a prefab and save changes back to the original. If you are replacing with completely different prefabs, you'll need to find the script that references the prefab and change the reference to your new prefab. And, of course rename your prefab to match the existing name, delete the original and drop the new prefab into your castle folder. All solutions are manual labor, no scripting.