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RenderTexture with particle system are broken effect on android(galaxy8). *Include project.

Discussion in 'Universal Render Pipeline' started by JamesPathfinder8, Sep 1, 2020.

  1. JamesPathfinder8

    JamesPathfinder8

    Joined:
    Nov 27, 2017
    Posts:
    4
    1. What happened

    ver 2019.4.9f1

    When using a particle system in a project that uses a render texture, the particle system is broken intermittently.

    It works fine in editor mode and window mode app players, but it only occurs in android using vulkan.
    I tested it on several Galaxy S8.


    hardware: galaxy 8 (SM-G950U, G950S)

    android ver: 9 kernal 4.4.153


    2. How we can reproduce it using the example you attached


    1. Build the attached project (android).
    2. Install on android phone (I tried it on a galaxy 8)
    3. You can see that the particle effect is broken intermittently (under 10sec)
     

    Attached Files:

  2. LukasCh

    LukasCh

    Unity Technologies

    Joined:
    Mar 9, 2015
    Posts:
    102
    Hey, could you open bug report and post the id here?
     
  3. JamesPathfinder8

    JamesPathfinder8

    Joined:
    Nov 27, 2017
    Posts:
    4
    Bug Reporter has bug....
    Could you tell me another way to report?
     

    Attached Files: