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RenderTexture Question /Rift

Discussion in 'Editor & General Support' started by agentleo, Aug 30, 2013.

  1. agentleo

    agentleo

    Joined:
    Jan 2, 2011
    Posts:
    56
    I am fairly new to working with RenderTextures in Unity3d and can't seem to for life of me figure this out. I am currently using Scaleform to render my projects menu ,and UI content. I have the content rendering correctly using method OvrMainMenu uses , but I need to render the content further back as it currently in blind spot in between the two cameras. Is their an easy way to accomplish this?