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Rendering Layers?

Discussion in 'Graphics for ECS' started by Defiant_Games, Apr 2, 2018.

  1. Defiant_Games

    Defiant_Games

    Joined:
    Jul 18, 2012
    Posts:
    6
    May have missed it, but not come across any info on this. Is there any way to specify rendering layers in a pure system? or does the solution lie in using multiple Worlds and setting render targets for those worlds?
     
  2. StephanK

    StephanK

    Joined:
    Jul 10, 2012
    Posts:
    47
    I guess that depends on what you use for drawing. If you use Graphics.DrawMesh that has a parameter for layer.
     
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