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Rendering FBX imported from Blender

Discussion in 'Universal Render Pipeline' started by tushtush91, Oct 15, 2019.

  1. tushtush91

    tushtush91

    Joined:
    Sep 17, 2019
    Posts:
    14
    Hi all,
    i'm trying to import a model (FBX) created in Blender into Unity, but once i import it the rendering is completely different than the rendering in Blender is there a way to fix this?
    This is how it is rendered in Blender vs How it is rendered in Unity. 1570968562803.jpg 1570968567238.jpg
     
  2. fffMalzbier

    fffMalzbier

    Joined:
    Jun 14, 2011
    Posts:
    3,276
    Keep in mind that Blender does use ray tracing for the rendering , unity does not.
    The light , and the background are different but that can be changed.
    Else i do not see the problem.