This must be quite simple but searching I can't find it eg I I dont want to change a prefabs (instance's) material, I just want to render it twice in a frame, once with the normal material and then again with material X. I know how to do this with a single mesh with 'DrawMeshNow' or 'DrawMesh' but I want to draw all the meshes of a prefab (i.e. a skinned multiple mesh) whats the best way? In the Camera Post Render I assume but how cheers Zed