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Question RenderDoc result does not match editor

Discussion in 'General Graphics' started by wetstreet, Nov 3, 2021.

  1. wetstreet

    wetstreet

    Joined:
    Jan 23, 2019
    Posts:
    7
    I'm trying out urp12's new experimental feature - clustered rendering, but could not get the right result. When I try to check if the data is valid, I found that the result and data in RenderDoc are different from unity's editor. How can I see the real cbuffer values of the editor?

    upload_2021-11-3_12-9-11.png
    upload_2021-11-3_12-10-58.png
    upload_2021-11-3_12-10-50.png