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Render textured terrain to large image

Discussion in 'Editor & General Support' started by ekvilon-king, Feb 12, 2020.

  1. ekvilon-king

    ekvilon-king

    Joined:
    Mar 11, 2019
    Posts:
    1
    Hi guys!
    I am working on some universe exploration game.
    I have reached hard point and would like to get some help or advice.
    So. I have generated terrain, textured it and placed some objects (rocks and other meshes).
    Usually terrain is planet surface in my game. I want to texture planet (sphere) with whole terrain as texture.
    Is there any asset or some way to achieve that?

    (my weird and hacky way) I plan to make camera and render its viewport to image. Then I will map image to sphere as material.

    Thank you in advance.
     
  2. Gordon_G

    Gordon_G

    Joined:
    Jun 4, 2013
    Posts:
    372
    You might take a look at Sebastian Lague's YouTube series on Procedural Planet Generation to get some ideas - it is way cool.