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Render Streaming App Crash in Linux container (headless)

Discussion in 'Unity Render Streaming' started by sunxia, Oct 19, 2022.

  1. sunxia

    sunxia

    Joined:
    Apr 10, 2019
    Posts:
    4
    Hello all,

    I am trying to run a RenderStreaming game (built from the sample WebBrowserInput scene) in a headless ubuntu container. But failed.

    The same game worked well on a ubuntu desktop.

    System Info:

    ---
    Unity Version: 2021.3.10
    RenderStreaming Version: 3.1.0-exp.4
    WebRTC Version: 2.4.0-exp.11 (together with the latest RenderStreaming)
    Host OS: Ubuntu 18.04
    Container OS: Ubuntu 18.04
    GPU: NVIDIA GeForce GTX 1080 Ti
    Driver: 470.103.01 (the driver on server is hard to be updated, but I have the same problem on my local machine with 576 driver)
    Command: xvfb-run --auto-servernum --server-args='-screen 0 640x480x24:32' ./MyGame.x86_64 -batchmode
    ---

    The docker image was based on adamrehn/ue4-runtime:18.04-cudagl11.1.1-virtualgl which is designed for UE4 game, with CUDA/Vulkan/OpenGL environment. I can run a clean HelloWorld unity scene inside this container without any problem, so it seems the environment itself is fine.

    The logs are attached below.

    Many thanks!

    ----------------------------------------------------------
    Terminal Log
    ----------------------------------------------------------

    root@HOST-10-198-9-18:/home/ue4/Games/HelloUnity1_gl#
    xvfb-run --auto-servernum --server-args='-screen 0 640x480x24:32' ./HelloUnity1.x86_64 -batchmode
    [UnityMemory] Configuration Parameters - Can be set up in boot.config
    "memorysetup-bucket-allocator-granularity=16"
    "memorysetup-bucket-allocator-bucket-count=8"
    "memorysetup-bucket-allocator-block-size=4194304"
    "memorysetup-bucket-allocator-block-count=1"
    "memorysetup-main-allocator-block-size=16777216"
    "memorysetup-thread-allocator-block-size=16777216"
    "memorysetup-gfx-main-allocator-block-size=16777216"
    "memorysetup-gfx-thread-allocator-block-size=16777216"
    "memorysetup-cache-allocator-block-size=4194304"
    "memorysetup-typetree-allocator-block-size=2097152"
    "memorysetup-profiler-bucket-allocator-granularity=16"
    "memorysetup-profiler-bucket-allocator-bucket-count=8"
    "memorysetup-profiler-bucket-allocator-block-size=4194304"
    "memorysetup-profiler-bucket-allocator-block-count=1"
    "memorysetup-profiler-allocator-block-size=16777216"
    "memorysetup-profiler-editor-allocator-block-size=1048576"
    "memorysetup-temp-allocator-size-main=4194304"
    "memorysetup-job-temp-allocator-block-size=2097152"
    "memorysetup-job-temp-allocator-block-size-background=1048576"
    "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
    "memorysetup-temp-allocator-size-background-worker=32768"
    "memorysetup-temp-allocator-size-job-worker=262144"
    "memorysetup-temp-allocator-size-preload-manager=262144"
    "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
    "memorysetup-temp-allocator-size-audio-worker=65536"
    "memorysetup-temp-allocator-size-cloud-worker=32768"
    "memorysetup-temp-allocator-size-gfx=262144"
    Segmentation fault (core dumped)

    ----------------------------------------------------------
    Log file ~/.config/unity3d/DefaultCompany/HelloUnity1/Player.log
    ----------------------------------------------------------

    Mono path[0] = '/home/ue4/Games/HelloUnity1_gl/HelloUnity1_Data/Managed'
    Mono config path = '/home/ue4/Games/HelloUnity1_gl/HelloUnity1_Data/MonoBleedingEdge/etc'
    Preloaded 'libwebrtc.so'
    AS: AutoStreaming module initializing.
    Display 0 'screen': 640x480 (primary device).
    Desktop is 640 x 480 @ 0 Hz
    Unable to find a supported OpenGL core profile
    Failed to create valid graphics context: please ensure you meet the minimum requirements
    E.g. OpenGL core profile 3.2 or later for OpenGL Core renderer
    [Vulkan init] extensions: count=16
    [Vulkan init] extensions: name=VK_KHR_device_group_creation, enabled=0
    [Vulkan init] extensions: name=VK_KHR_display, enabled=1
    [Vulkan init] extensions: name=VK_KHR_external_fence_capabilities, enabled=0
    [Vulkan init] extensions: name=VK_KHR_external_memory_capabilities, enabled=0
    [Vulkan init] extensions: name=VK_KHR_external_semaphore_capabilities, enabled=0
    [Vulkan init] extensions: name=VK_KHR_get_physical_device_properties2, enabled=1
    [Vulkan init] extensions: name=VK_KHR_get_surface_capabilities2, enabled=0
    [Vulkan init] extensions: name=VK_KHR_surface, enabled=1
    [Vulkan init] extensions: name=VK_KHR_wayland_surface, enabled=1
    [Vulkan init] extensions: name=VK_KHR_xcb_surface, enabled=0
    [Vulkan init] extensions: name=VK_KHR_xlib_surface, enabled=1
    [Vulkan init] extensions: name=VK_EXT_acquire_xlib_display, enabled=0
    [Vulkan init] extensions: name=VK_EXT_debug_report, enabled=0
    [Vulkan init] extensions: name=VK_EXT_debug_utils, enabled=0
    [Vulkan init] extensions: name=VK_EXT_direct_mode_display, enabled=0
    [Vulkan init] extensions: name=VK_EXT_display_surface_counter, enabled=0
    Vulkan detection: 2
    Initialize engine version: 2021.3.10f1c1 (fad0948fb939)
    [Subsystems] Discovering subsystems at path /home/ue4/Games/HelloUnity1_gl/HelloUnity1_Data/UnitySubsystems
    GfxDevice: creating device client; threaded=0; jobified=0
    Unable to find a supported OpenGL core profile
    Unable to find a supported OpenGL core profile
    GfxDevice: creating device client; threaded=0; jobified=0
    [Vulkan init] extensions: count=16
    [Vulkan init] extensions: name=VK_KHR_device_group_creation, enabled=0
    [Vulkan init] extensions: name=VK_KHR_display, enabled=1
    [Vulkan init] extensions: name=VK_KHR_external_fence_capabilities, enabled=0
    [Vulkan init] extensions: name=VK_KHR_external_memory_capabilities, enabled=0
    [Vulkan init] extensions: name=VK_KHR_external_semaphore_capabilities, enabled=0
    [Vulkan init] extensions: name=VK_KHR_get_physical_device_properties2, enabled=1
    [Vulkan init] extensions: name=VK_KHR_get_surface_capabilities2, enabled=0
    [Vulkan init] extensions: name=VK_KHR_surface, enabled=1
    [Vulkan init] extensions: name=VK_KHR_wayland_surface, enabled=1
    [Vulkan init] extensions: name=VK_KHR_xcb_surface, enabled=0
    [Vulkan init] extensions: name=VK_KHR_xlib_surface, enabled=1
    [Vulkan init] extensions: name=VK_EXT_acquire_xlib_display, enabled=0
    [Vulkan init] extensions: name=VK_EXT_debug_report, enabled=0
    [Vulkan init] extensions: name=VK_EXT_debug_utils, enabled=0
    [Vulkan init] extensions: name=VK_EXT_direct_mode_display, enabled=0
    [Vulkan init] extensions: name=VK_EXT_display_surface_counter, enabled=0
    [Vulkan init] SelectPhysicalDevice requestedDeviceIndex=-1 xrDevice=(nil)
    [Vulkan init] Physical Device 0x19e9fa0 [0]: "NVIDIA GeForce GTX 1080 Ti" deviceType=2 vendorID=10de deviceID=1b06
    [Vulkan init] Selected physical device 0x19e9fa0
    [Vulkan init] Graphics queue count=1
    [Vulkan init] extensions: count=124
    [Vulkan init] extensions: name=VK_KHR_16bit_storage, enabled=1
    [Vulkan init] extensions: name=VK_KHR_8bit_storage, enabled=0
    [Vulkan init] extensions: name=VK_KHR_acceleration_structure, enabled=0
    [Vulkan init] extensions: name=VK_KHR_bind_memory2, enabled=0
    [Vulkan init] extensions: name=VK_KHR_buffer_device_address, enabled=0
    [Vulkan init] extensions: name=VK_KHR_copy_commands2, enabled=0
    [Vulkan init] extensions: name=VK_KHR_create_renderpass2, enabled=1
    [Vulkan init] extensions: name=VK_KHR_dedicated_allocation, enabled=1
    [Vulkan init] extensions: name=VK_KHR_deferred_host_operations, enabled=0
    [Vulkan init] extensions: name=VK_KHR_depth_stencil_resolve, enabled=1
    [Vulkan init] extensions: name=VK_KHR_descriptor_update_template, enabled=1
    [Vulkan init] extensions: name=VK_KHR_device_group, enabled=0
    [Vulkan init] extensions: name=VK_KHR_draw_indirect_count, enabled=0
    [Vulkan init] extensions: name=VK_KHR_driver_properties, enabled=0
    [Vulkan init] extensions: name=VK_KHR_external_fence, enabled=0
    [Vulkan init] extensions: name=VK_KHR_external_fence_fd, enabled=0
    [Vulkan init] extensions: name=VK_KHR_external_memory, enabled=0
    [Vulkan init] extensions: name=VK_KHR_external_memory_fd, enabled=0
    [Vulkan init] extensions: name=VK_KHR_external_semaphore, enabled=0
    [Vulkan init] extensions: name=VK_KHR_external_semaphore_fd, enabled=0
    [Vulkan init] extensions: name=VK_KHR_get_memory_requirements2, enabled=1
    [Vulkan init] extensions: name=VK_KHR_image_format_list, enabled=1
    [Vulkan init] extensions: name=VK_KHR_imageless_framebuffer, enabled=0
    [Vulkan init] extensions: name=VK_KHR_maintenance1, enabled=1
    [Vulkan init] extensions: name=VK_KHR_maintenance2, enabled=1
    [Vulkan init] extensions: name=VK_KHR_maintenance3, enabled=0
    [Vulkan init] extensions: name=VK_KHR_multiview, enabled=1
    [Vulkan init] extensions: name=VK_KHR_pipeline_executable_properties, enabled=0
    [Vulkan init] extensions: name=VK_KHR_pipeline_library, enabled=0
    [Vulkan init] extensions: name=VK_KHR_push_descriptor, enabled=0
    [Vulkan init] extensions: name=VK_KHR_ray_tracing_pipeline, enabled=0
    [Vulkan init] extensions: name=VK_KHR_relaxed_block_layout, enabled=0
    [Vulkan init] extensions: name=VK_KHR_sampler_mirror_clamp_to_edge, enabled=1
    [Vulkan init] extensions: name=VK_KHR_sampler_ycbcr_conversion, enabled=0
    [Vulkan init] extensions: name=VK_KHR_separate_depth_stencil_layouts, enabled=0
    [Vulkan init] extensions: name=VK_KHR_shader_atomic_int64, enabled=0
    [Vulkan init] extensions: name=VK_KHR_shader_clock, enabled=0
    [Vulkan init] extensions: name=VK_KHR_shader_draw_parameters, enabled=0
    [Vulkan init] extensions: name=VK_KHR_shader_float16_int8, enabled=1
    [Vulkan init] extensions: name=VK_KHR_shader_float_controls, enabled=0
    [Vulkan init] extensions: name=VK_KHR_shader_non_semantic_info, enabled=0
    [Vulkan init] extensions: name=VK_KHR_shader_subgroup_extended_types, enabled=0
    [Vulkan init] extensions: name=VK_KHR_shader_terminate_invocation, enabled=0
    [Vulkan init] extensions: name=VK_KHR_spirv_1_4, enabled=0
    [Vulkan init] extensions: name=VK_KHR_storage_buffer_storage_class, enabled=0
    [Vulkan init] extensions: name=VK_KHR_swapchain, enabled=1
    [Vulkan init] extensions: name=VK_KHR_swapchain_mutable_format, enabled=0
    [Vulkan init] extensions: name=VK_KHR_synchronization2, enabled=0
    [Vulkan init] extensions: name=VK_KHR_timeline_semaphore, enabled=0
    [Vulkan init] extensions: name=VK_KHR_uniform_buffer_standard_layout, enabled=0
    [Vulkan init] extensions: name=VK_KHR_variable_pointers, enabled=0
    [Vulkan init] extensions: name=VK_KHR_vulkan_memory_model, enabled=0
    [Vulkan init] extensions: name=VK_KHR_workgroup_memory_explicit_layout, enabled=0
    [Vulkan init] extensions: name=VK_KHR_zero_initialize_workgroup_memory, enabled=0
    [Vulkan init] extensions: name=VK_EXT_4444_formats, enabled=0
    [Vulkan init] extensions: name=VK_EXT_blend_operation_advanced, enabled=0
    [Vulkan init] extensions: name=VK_EXT_buffer_device_address, enabled=0
    [Vulkan init] extensions: name=VK_EXT_calibrated_timestamps, enabled=0
    [Vulkan init] extensions: name=VK_EXT_color_write_enable, enabled=0
    [Vulkan init] extensions: name=VK_EXT_conditional_rendering, enabled=0
    [Vulkan init] extensions: name=VK_EXT_conservative_rasterization, enabled=1
    [Vulkan init] extensions: name=VK_EXT_custom_border_color, enabled=0
    [Vulkan init] extensions: name=VK_EXT_depth_clip_enable, enabled=0
    [Vulkan init] extensions: name=VK_EXT_depth_range_unrestricted, enabled=0
    [Vulkan init] extensions: name=VK_EXT_descriptor_indexing, enabled=0
    [Vulkan init] extensions: name=VK_EXT_discard_rectangles, enabled=0
    [Vulkan init] extensions: name=VK_EXT_display_control, enabled=0
    [Vulkan init] extensions: name=VK_EXT_extended_dynamic_state, enabled=0
    [Vulkan init] extensions: name=VK_EXT_extended_dynamic_state2, enabled=0
    [Vulkan init] extensions: name=VK_EXT_external_memory_host, enabled=0
    [Vulkan init] extensions: name=VK_EXT_fragment_shader_interlock, enabled=0
    [Vulkan init] extensions: name=VK_EXT_global_priority, enabled=0
    [Vulkan init] extensions: name=VK_EXT_global_priority_query, enabled=0
    [Vulkan init] extensions: name=VK_EXT_host_query_reset, enabled=0
    [Vulkan init] extensions: name=VK_EXT_image_robustness, enabled=0
    [Vulkan init] extensions: name=VK_EXT_index_type_uint8, enabled=0
    [Vulkan init] extensions: name=VK_EXT_inline_uniform_block, enabled=0
    [Vulkan init] extensions: name=VK_EXT_line_rasterization, enabled=0
    [Vulkan init] extensions: name=VK_EXT_memory_budget, enabled=1
    [Vulkan init] extensions: name=VK_EXT_pci_bus_info, enabled=0
    [Vulkan init] extensions: name=VK_EXT_physical_device_drm, enabled=0
    [Vulkan init] extensions: name=VK_EXT_pipeline_creation_cache_control, enabled=0
    [Vulkan init] extensions: name=VK_EXT_pipeline_creation_feedback, enabled=0
    [Vulkan init] extensions: name=VK_EXT_post_depth_coverage, enabled=0
    [Vulkan init] extensions: name=VK_EXT_private_data, enabled=0
    [Vulkan init] extensions: name=VK_EXT_provoking_vertex, enabled=0
    [Vulkan init] extensions: name=VK_EXT_queue_family_foreign, enabled=0
    [Vulkan init] extensions: name=VK_EXT_robustness2, enabled=0
    [Vulkan init] extensions: name=VK_EXT_sample_locations, enabled=0
    [Vulkan init] extensions: name=VK_EXT_sampler_filter_minmax, enabled=0
    [Vulkan init] extensions: name=VK_EXT_scalar_block_layout, enabled=1
    [Vulkan init] extensions: name=VK_EXT_separate_stencil_usage, enabled=0
    [Vulkan init] extensions: name=VK_EXT_shader_atomic_float, enabled=0
    [Vulkan init] extensions: name=VK_EXT_shader_demote_to_helper_invocation, enabled=0
    [Vulkan init] extensions: name=VK_EXT_shader_image_atomic_int64, enabled=0
    [Vulkan init] extensions: name=VK_EXT_shader_subgroup_ballot, enabled=0
    [Vulkan init] extensions: name=VK_EXT_shader_subgroup_vote, enabled=0
    [Vulkan init] extensions: name=VK_EXT_shader_viewport_index_layer, enabled=1
    [Vulkan init] extensions: name=VK_EXT_subgroup_size_control, enabled=0
    [Vulkan init] extensions: name=VK_EXT_texel_buffer_alignment, enabled=0
    [Vulkan init] extensions: name=VK_EXT_tooling_info, enabled=0
    [Vulkan init] extensions: name=VK_EXT_transform_feedback, enabled=0
    [Vulkan init] extensions: name=VK_EXT_vertex_attribute_divisor, enabled=0
    [Vulkan init] extensions: name=VK_EXT_vertex_input_dynamic_state, enabled=0
    [Vulkan init] extensions: name=VK_EXT_ycbcr_image_arrays, enabled=0
    [Vulkan init] extensions: name=VK_NV_clip_space_w_scaling, enabled=0
    [Vulkan init] extensions: name=VK_NV_coverage_reduction_mode, enabled=0
    [Vulkan init] extensions: name=VK_NV_dedicated_allocation, enabled=0
    [Vulkan init] extensions: name=VK_NV_dedicated_allocation_image_aliasing, enabled=0
    [Vulkan init] extensions: name=VK_NV_device_diagnostic_checkpoints, enabled=0
    [Vulkan init] extensions: name=VK_NV_device_diagnostics_config, enabled=0
    [Vulkan init] extensions: name=VK_NV_device_generated_commands, enabled=0
    [Vulkan init] extensions: name=VK_NV_fill_rectangle, enabled=0
    [Vulkan init] extensions: name=VK_NV_fragment_coverage_to_color, enabled=0
    [Vulkan init] extensions: name=VK_NV_framebuffer_mixed_samples, enabled=0
    [Vulkan init] extensions: name=VK_NV_geometry_shader_passthrough, enabled=0
    [Vulkan init] extensions: name=VK_NV_inherited_viewport_scissor, enabled=0
    [Vulkan init] extensions: name=VK_NV_ray_tracing, enabled=0
    [Vulkan init] extensions: name=VK_NV_sample_mask_override_coverage, enabled=0
    [Vulkan init] extensions: name=VK_NV_shader_sm_builtins, enabled=0
    [Vulkan init] extensions: name=VK_NV_shader_subgroup_partitioned, enabled=0
    [Vulkan init] extensions: name=VK_NV_viewport_array2, enabled=0
    [Vulkan init] extensions: name=VK_NV_viewport_swizzle, enabled=0
    [Vulkan init] extensions: name=VK_NVX_multiview_per_view_attributes, enabled=0
    Vulkan API version 1.1.0 (1.2.175 supported by driver, 1.1.0 requested)
    Vulkan vendor=[NVIDIA] id=[10de]
    Vulkan renderer=[NVIDIA GeForce GTX 1080 Ti] id=[1b06]
    Vulkan device type 2
    Vulkan driverversion=[0x7599c040] uint=[1973010496]
    Vulkan PSO: cache data not found [path=/tmp/DefaultCompany/HelloUnity1/vulkan_pso_cache.bin]
    ALSA lib pcm_dmix.c:1052:(snd_pcm_dmix_open) unable to open slave
    FMOD failed to initialize the output device.: "Error initializing output device. " (60)
    Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
    ALSA lib pcm_dmix.c:1052:(snd_pcm_dmix_open) unable to open slave
    FMOD failed to initialize the output device.: "Error initializing output device. " (60)
    FMOD initialized on nosound output
    Begin MonoManager ReloadAssembly
    - Completed reload, in 0.444 seconds
    UnloadTime: 14.090769 ms
    Signaling: Connecting WS ws://localhost
    Signaling: WS connected.
    Error getting system window info: Invalid window
    Unsupported windowing backend 0
    Missing Vulkan framebuffer attachment image?
    Setting up 20 worker threads for Enlighten.
    Caught fatal signal - signo:11 code:1 errno:0 addr:0xb0
    Obtained 17 stack frames.
    #0 0x007f120a5fe980 in funlockfile
    #1 0x007f10839159d5 in vk_optimusGetDeviceProcAddr
    #2 0x007f1083915d67 in vk_optimusGetDeviceProcAddr
    #3 0x007f1083915ed1 in vk_optimusGetDeviceProcAddr
    #4 0x007f10838d3f21 in vk_optimusGetDeviceProcAddr
    #5 0x007f120bd1cb50 in PlayerMain(int, char**)
    #6 0x007f120bd1c7e3 in PlayerMain(int, char**)
    #7 0x007f120bd1a877 in PlayerMain(int, char**)
    #8 0x007f120bcefb17 in PlayerMain(int, char**)
    #9 0x007f120bcf1c03 in PlayerMain(int, char**)
    #10 0x007f120bcf0a4d in PlayerMain(int, char**)
    #11 0x007f120b9eca87 in int* std::_V2::__rotate<int*>(int*, int*, int*, std::random_access_iterator_tag)
    #12 0x007f120b9eca42 in int* std::_V2::__rotate<int*>(int*, int*, int*, std::random_access_iterator_tag)
    #13 0x007f120b9ecd2c in int* std::_V2::__rotate<int*>(int*, int*, int*, std::random_access_iterator_tag)
    #14 0x007f120bc1fc02 in PlayerMain(int, char**)
    #15 0x007f120a21cbf7 in __libc_start_main
    #16 0x00000000201029 in (Unknown)
     
  2. kazuki_unity729

    kazuki_unity729

    Unity Technologies

    Joined:
    Aug 2, 2018
    Posts:
    581
    Sure, we will try to reproduce the issue. Thank you.
     
  3. wuxinyi12358

    wuxinyi12358

    Joined:
    Oct 18, 2022
    Posts:
    1
    Any update?
     
  4. kazuki_unity729

    kazuki_unity729

    Unity Technologies

    Joined:
    Aug 2, 2018
    Posts:
    581
    No, we will check this issue after next year.
     
  5. sgi1700sw

    sgi1700sw

    Joined:
    Nov 17, 2022
    Posts:
    1
    I have the same issue
    Unity Version:
    2021.3.8f1
    RenderStreaming Version: 3.1.0-exp.4
    WebRTC Version: 2.4.0-exp.11
    Host OS: Ubuntu 20.04
    Container image: nvidia/cuda:11.8.0-base-ubuntu20.04
    GPU: NVIDIA A6000
    Driver: NVIDIA-SMI 470.141.10 Driver Version: 470.141.10 CUDA Version: 11.4
    Command: docker run myImage execDemo.x86_64
    I use desktop screen Display:1 with xhost+local for docker to output the render result. It's fine(I can see the ball in 3.1.0-exp4/Example/Brocast Scene). But once I connect with chrome, the docker fail

    Starting unity-docker_urs-server_1 ... done
    Attaching to unity-docker_urs-server_1
    urs-server_1 | [UnityMemory] Configuration Parameters - Can be set up in boot.config
    urs-server_1 | "memorysetup-bucket-allocator-granularity=16"
    urs-server_1 | "memorysetup-bucket-allocator-bucket-count=8"
    urs-server_1 | "memorysetup-bucket-allocator-block-size=4194304"
    urs-server_1 | "memorysetup-bucket-allocator-block-count=1"
    urs-server_1 | "memorysetup-main-allocator-block-size=16777216"
    urs-server_1 | "memorysetup-thread-allocator-block-size=16777216"
    urs-server_1 | "memorysetup-gfx-main-allocator-block-size=16777216"
    urs-server_1 | "memorysetup-gfx-thread-allocator-block-size=16777216"
    urs-server_1 | "memorysetup-cache-allocator-block-size=4194304"
    urs-server_1 | "memorysetup-typetree-allocator-block-size=2097152"
    urs-server_1 | "memorysetup-profiler-bucket-allocator-granularity=16"
    urs-server_1 | "memorysetup-profiler-bucket-allocator-bucket-count=8"
    urs-server_1 | "memorysetup-profiler-bucket-allocator-block-size=4194304"
    urs-server_1 | "memorysetup-profiler-bucket-allocator-block-count=1"
    urs-server_1 | "memorysetup-profiler-allocator-block-size=16777216"
    urs-server_1 | "memorysetup-profiler-editor-allocator-block-size=1048576"
    urs-server_1 | "memorysetup-temp-allocator-size-main=4194304"
    urs-server_1 | "memorysetup-job-temp-allocator-block-size=2097152"
    urs-server_1 | "memorysetup-job-temp-allocator-block-size-background=1048576"
    urs-server_1 | "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
    urs-server_1 | "memorysetup-temp-allocator-size-background-worker=32768"
    urs-server_1 | "memorysetup-temp-allocator-size-job-worker=262144"
    urs-server_1 | "memorysetup-temp-allocator-size-preload-manager=262144"
    urs-server_1 | "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
    urs-server_1 | "memorysetup-temp-allocator-size-audio-worker=65536"
    urs-server_1 | "memorysetup-temp-allocator-size-cloud-worker=32768"
    urs-server_1 | "memorysetup-temp-allocator-size-gfx=262144"
    unity-docker_urs-server_1 exited with code 139.

    It's ok to run in ubuntu desktop, but fail in docker inside, please verify this error,
    Thanks


     
  6. kazuki_unity729

    kazuki_unity729

    Unity Technologies

    Joined:
    Aug 2, 2018
    Posts:
    581
    @sgi1700sw
    Thank you for sharing the issue.
    Many people asked us headless rendering support. We will prioritize the issue.