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Render Scale Warning Spam

Discussion in 'Universal Render Pipeline' started by WindwalkColin, Dec 6, 2019.

  1. WindwalkColin

    WindwalkColin

    Joined:
    Jan 28, 2019
    Posts:
    11
    If i change the render scale to anything but 1.0 I get this warning printed every frame that rendering occurs


    Dimensions of color surface does not match dimensions of depth surface
    UnityEngine.Rendering.ScriptableRenderContext:Submit_Internal_Injected(ScriptableRenderContext&)
    UnityEngine.Rendering.ScriptableRenderContext:Submit_Internal()
    UnityEngine.Rendering.ScriptableRenderContext:Submit()
    UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera(ScriptableRenderContext, Camera) (at D:\Unity Projects\EoB\EnemyOnBoard\Library\PackageCache\com.unity.render-pipelines.universal@7.1.5\Runtime\UniversalRenderPipeline.cs:233)
    UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render(ScriptableRenderContext, Camera[]) (at D:\Unity Projects\EoB\EnemyOnBoard\Library\PackageCache\com.unity.render-pipelines.universal@7.1.5\Runtime\UniversalRenderPipeline.cs:179)
    UnityEngine.Rendering.RenderPipeline:InternalRender(ScriptableRenderContext, Camera[])
    UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal(RenderPipelineAsset, Camera[], IntPtr)

    Has anyone else experienced this?

    Unity 2019.3.0b12
    URP 7.1.5
     
  2. phil_lira

    phil_lira

    Unity Technologies

    Joined:
    Dec 17, 2014
    Posts:
    584
    We have not seen this. Is this happening with a stock renderer (no custom render pass)? Could you submit a bug case?