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Feedback Renaming Locked Inspector Tabs

Discussion in 'Editor & General Support' started by Jonathan_L, Jun 11, 2020.

  1. Jonathan_L

    Jonathan_L

    Joined:
    Jan 26, 2016
    Posts:
    23
    Hi, I just wanted to make a suggestion to add the functionality to rename locked inspector tabs.

    I just learned about the functionality to lock tabs and it's great because I used to find it annoying to constantly switch between inspectors trying to find the asset in the "Project" tab or an object in the "Hierarchy".

    I think it would be much better if we can right-click and rename the locked inspector tabs as well.

    Current:
    upload_2020-6-11_5-59-47.png

    Suggested:
    upload_2020-6-11_6-13-15.png
     
  2. willgoldstone

    willgoldstone

    Unity Technologies

    Joined:
    Oct 2, 2006
    Posts:
    776
    Hey Jonathan so we're tackling this exact problem a different way. In 20.2 (check out the alpha to see it and feedback if you like) you can open a 'focused inspector' by doing right click > Properties on any game object, component, or asset this gives you effectively a by default locked inspector where the tab is named after the thing you opened. Here's a gif!

     
  3. Jonathan_L

    Jonathan_L

    Joined:
    Jan 26, 2016
    Posts:
    23
    Oh wow, that's perfect. I guess y'all were one step ahead of me haha.
     
    willgoldstone likes this.
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