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Question Removing previous connection id's

Discussion in 'Unity Render Streaming' started by bradybyndvw, Nov 9, 2021.

  1. bradybyndvw

    bradybyndvw

    Joined:
    Sep 21, 2021
    Posts:
    3
    Hello,

    Is there a way to remove a connection easily while maintaining the application? Basically we want to remove the connection id when a client refreshes or closes the browser connected to the app. I've found Broadcast.OnDeletedConnection() and RenderstreamingInternal.DeleteConnection. Is either of these a valid option, and if so, how would I find the either the eventData or connectionId?