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Question Remove terrain splat maps from memory

Discussion in 'General Graphics' started by joshuacwilde, Oct 17, 2020.

  1. joshuacwilde

    joshuacwilde

    Joined:
    Feb 4, 2018
    Posts:
    724
    I am developing a custom solution for shading terrain, and it generates it's own splatmaps. The unity generated ones only get used to generate the new splatmaps.

    How can I be sure that the unity terrain splatmaps don't created? Or at worst if I can't do that, how can I make sure they get removed from memory once they are created?

    I am developing for mobile.