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Remove Spatial Mapping Vertex inside specific bounds without delay

Discussion in 'VR' started by Christian_G, Apr 3, 2018.

  1. Christian_G

    Christian_G

    Joined:
    Aug 22, 2017
    Posts:
    3
    Hello everybody,

    i use spatial mapping in my unity 2017.3.1p1 project but i dont want to have the spatial map inside a Cube. So i have to found a solution to stop creating vertex inside the bounds.

    Best regards
    Christian