Search Unity

Remove "Session Space" From ARFace Anchor

Discussion in 'AR' started by Octopal, Jan 22, 2020.

  1. Octopal

    Octopal

    Joined:
    Nov 27, 2016
    Posts:
    8
    Is it possible to remove the AR session space rotation from the ARFace pose? Basically I'm trying to get the model to rotate with the user's head while leaving out any rotation to session space.

    I'm trying to do some AR Mocap but don't want the prefab flying around the scene, however I do want to preserve the rotation of the head. It seems like they are both tied to the pose in sessionRelativeData.

    Thanks in advance.
     
  2. KyryloKuzyk

    KyryloKuzyk

    Joined:
    Nov 4, 2013
    Posts:
    1,142