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Remote Settings not working.

Discussion in 'Editor & General Support' started by xxPillsxx, Nov 24, 2017.

  1. xxPillsxx

    xxPillsxx

    Joined:
    Oct 10, 2012
    Posts:
    31
    I'm trying to get Remote Settings working. I have set up some keys, synced them, linked my project and refreshed the remote settings keys, they're appearing alright in the remote settings window in Unity, but the remote settings component never updates my variables. I've tried using RemoteSettings.GetInt/Float/String/Bool and RemoteSettings,Updated instead, but they always return null or default values. It's really weird because Unity did sync the keys, I can even see them in the ScriptableObject file (RemoteSettingsDataStore), but Remote Settings is just not updating properly at all. RemoteSettings.GetCount always returns zero, too.
    Edit: Apparently Unity Editor uses the Development configuration (even though the Remote Settings window allowed me to select Release). However, it's still not updating when I deploy it on my android device.
     
    Last edited: Nov 24, 2017
    Phedg1 likes this.