Search Unity

  1. Unity 2018.3 is now released.
    Dismiss Notice
  2. The Unity Pro & Visual Studio Professional Bundle gives you the tools you need to develop faster & collaborate more efficiently. Learn more.
    Dismiss Notice
  3. We've updated our Terms of Service. Please read our blog post from Unity CTO and Co-Founder Joachim Ante here
    Dismiss Notice
  4. Want to provide direct feedback to the Unity team? Join the Unity Advisory Panel.
    Dismiss Notice
  5. Improve your Unity skills with a certified instructor in a private, interactive classroom. Watch the overview now.
    Dismiss Notice

Remote Settings & Nintendo Switch support

Discussion in 'Unity Analytics' started by chrisendicott, Nov 5, 2018.

  1. chrisendicott

    chrisendicott

    Joined:
    Apr 19, 2017
    Posts:
    7
    Hi there,

    We're in the process of porting our Unity based games to the Switch and we note that the Remote Settings classes don't seem to be available on that platform - we guess because they're part of the Unity Connect DLL which isn't present on Switch.

    It seems odd that Remote Settings falls foul of this as it feels like a separate component to the rest of the data collection systems in Unity Connect. It means that we need to reconsider whether we can use Unity Analytics/Remote Settings/AB testing at all, if support for the Switch is not coming.
     
  2. JeffDUnity3D

    JeffDUnity3D

    Unity Technologies

    Joined:
    May 2, 2017
    Posts:
    3,130
    @chrisendicott That is correct, Unity Analytics does not include console support.
     
  3. chrisendicott

    chrisendicott

    Joined:
    Apr 19, 2017
    Posts:
    7
    Thanks, but do you have plans to support other platforms (Switch/PC/Mac) in the near future? Or is this a definite no?
     
  4. marc_tanenbaum

    marc_tanenbaum

    Unity Technologies

    Joined:
    Oct 22, 2014
    Posts:
    328
    We have full support for PC and Mac. Consoles like Switch are mostly an issue for contractual rather than technical reasons.