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Remote Config - "the float bug" is still there and it is getting worst!

Discussion in 'Unity Remote Config' started by Kobald-Klaus, Jan 17, 2020.

  1. Kobald-Klaus


    Jun 20, 2014
    I am testing on 2019.3.0f5 with V1.08.
    MAC (german localization)
    When I add a setting and change it to float it throws tons of errors:

    GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
    UnityEngine.GUIUtility:processEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:187)
    FormatException: Input string was not in a correct format.

    Settings GUI is not working anymore - have to pull to get it working again.

    When I set value to string and push it I can then change it to float and push it again. When I set a value 1234 and push/pull I get the correct value. When I set 12.34 push/pull I get 1234.
  2. rambod


    Unity Technologies

    Mar 2, 2018
    @Kobald-Klaus thanks for the details on the bug, it's really helpful.

    So the error you see with floats is definitely a bug, and there's a few options with how you can proceed. It's currently fixed in all preview versions starting at 1.0.9 and above. If you only want to use verified packages, we're currently in the process of getting `1.0.9-preview.1` verified, and that should be out soon. Sorry for the trouble.

    For the second issue with the values, I haven't been able to recreate this, could we potentially hop on a call so we can see what's going on? I want to make sure we're able to unblock you so you can proceed
    vd_unity likes this.
  3. Kobald-Klaus


    Jun 20, 2014
    hi, sounds great.
    we can talk tomorrow. I am in AST timezone. So 9am NY time would be 10am here.
    send me a private mail, so I can send you my whatsapp number.
    vd_unity and rambod like this.