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Remaking Call of Duty Zombies using Unity3D with all free assets

Discussion in 'Community Learning & Teaching' started by BigRookGames, Nov 30, 2014.

  1. BigRookGames

    BigRookGames

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    Hey guys, I've decided to remake one of my favorite games off all time, CoD Zombies, using Unity 3D and decided to create it with tutorials and provide all the free assets along with it for everyone to use. It will probably be a long series but if anyone is interested I will be posting the videos and providing links to the assets I use in the tutorials, so if you don't care about the tutorials, you can just grab the assets anyway!

    the first video was posted and will probably post 2 or 3 15-minute long videos a week until it is finished.

    Part 1: Spawn Door Boards:


    Regards,
    Jake
     
    afshin_a_1, John3D, Gametyme and 2 others like this.
  2. Kinos141

    Kinos141

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    Nice, but you better have a webplayer game when you're done!!! :D
     
    BigRookGames likes this.
  3. BigRookGames

    BigRookGames

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    Definitely will! that's the plan.
     
  4. BigRookGames

    BigRookGames

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    Update
    --------------
    Rebuilt the Mystery Box and uploaded the assets for free use!
    Check it out here:
     
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  5. BigRookGames

    BigRookGames

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    some assets that will be available shortly for free
     
    Gametyme likes this.
  6. ippdev

    ippdev

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    That mesh seriously has way too many polys to designate its shape and volume. Only the corners need the rounding. Making a game is not just in the coding.
     
    theANMATOR2b likes this.
  7. BigRookGames

    BigRookGames

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    Obviously, it's not game ready just yet, just showing the assets that we are excited to be working with. Poly count will probably be closer to 150-200 when we upload it.
     
  8. Tomnnn

    Tomnnn

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    But don't you need all those vertices for AAA lighting effects? :p
     
  9. Kinos141

    Kinos141

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    No.
     
    calmcarrots likes this.
  10. calmcarrots

    calmcarrots

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    If he bakes those lights they will be saved as textures for the whole level. Vertices don't matter here, but yes please keep those polys low :)
    Very nice btw
     
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  11. Tomnnn

    Tomnnn

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    I thought realtime lighting was dependent on the vertices in the model. MY mistake.
     
  12. BigRookGames

    BigRookGames

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    Added a few more videos, released part 6 which is adding an FPS kit with animations to your character controller:

     
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  13. BigRookGames

    BigRookGames

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    added a few more videos, this one showing how to add health and damage to an enemy from bullets and then include a death animation after they have been killed.
     
    afshin_a_1 likes this.
  14. BigRookGames

    BigRookGames

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    Adding interactive wall spawn boards/barriers to the scene :
     
    afshin_a_1 likes this.
  15. BigRookGames

    BigRookGames

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    Added a couple more, most recently Part 11: Stage Management and Random Player Speeds
     
    afshin_a_1 likes this.
  16. JoeStrout

    JoeStrout

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    I'm intrigued, but I haven't the foggiest idea what CoD Zombies is. I gather it's some sort of FPS game... still, if you could post a webplayer (or at least a few screenshots) of the current state of the game, or what it is you're trying to make, I'd be able to judge much better whether this is something I want to point out to my boys.

    Thanks,
    - Joe
     
  17. BigRookGames

    BigRookGames

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    Haha, no problem. Call of Duty Zombies is an extra mode in some of the CoD games that is a zombie survival game. It is unlimited rounds of increasingly harder zombie waves while you upgrade your weapons. I will try to get a webplayer going soon when most of the functionality is there, it is getting pretty close.

    I'll post here when it goes up. Thanks for the interest!
     
  18. BigRookGames

    BigRookGames

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    In this next tutorial we show you how to create a weapon purchases system, buying guns from white outlines placed on the walls:
     
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  19. BigRookGames

    BigRookGames

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    New tutorial showing scripted animated enemy drops / pickups!
     
    afshin_a_1 likes this.
  20. BigRookGames

    BigRookGames

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    Life got crazy but FINALLY back to making tutorials. This one on setting enemies on fire using particle system!!
     
    afshin_a_1 likes this.
  21. Mad_Mark

    Mad_Mark

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    I am trying to use the Part 9 - SpawnWall component with EZFPS. If you or anyone else has any guidance, I would really appreciate it.

    Mark
     
  22. kvu39564

    kvu39564

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    This seems pretty cool. Will definitely take a look at this when I get a chance.
     
  23. arkangel2114

    arkangel2114

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    hey man, love these tutorials! but what happened? it suddenly stopped a while ago.... are you okay?